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– – The repaired state should be more realistic, leaving some bend or twist in the suspension while still improving it.
Adjusted the manner in which suspension damage is repaired, particularly if the suspension was bent or twisted.Engines now receive damage from collisions once again, so drive safely! Fixed an issue where engine damage due to collisions was inadvertently disabled with the 2022 Season 3 Release.This exploit included towing your car during the pacing lap and changing tire compounds while waiting for the green.
Custom nascar paint schemes drivers#
Fixed an exploit that could allow drivers to subvert the race control requirement to use multiple dry tire compounds during the race when it was enabled.
Custom nascar paint schemes Patch#
Did you happen to get the new Atlanta today? Do you prefer the NDM on the dirt cars now? What do you hope drops in the next update? Let us know in the comments below! 2022 IRACING SEASON 3 PATCH 2 NOTES SIMULATION: Race Control Old Atlanta is still there if you want it, but the new Atlanta is here, and it’s here to stay.įurther fixes and updated are listed underneath in the patch notes. Still, that’s the type of racing I prefer, so I’m not complaining in the slightest. Those days are over now, as at the new venue, you’ll be experiencing Daytona or Talladega with the possibility of more carnage. With the racing surface less wide than the previous configuration, and the track shorter than the other superspeedway-type courses, it definitely invited the chaos alongside the novelty of this type of racing.Īt the old Atlanta, it mattered about saving tires and backing up the corner. Like the real-world event back in March, it definitely felt like a condensed or concentrated pack of cars. We re-stacked the field a few more times before the end of the race, but every time, it always resulted in carnage. There were some great battles towards the front, with about 15 or so cars in the pack, but just about every other lap had some sort of incident among the rest of the field. For the second race, cautions were set to Admin-only to allow more green flag racing, even if wrecks occurred.
In the first race, we ran with iRacing cautions enabled, but could never get more than two laps straight under green flag conditions. In our races, hosting the NEXT Gen cars that will take to the 28 degree banking in two weekends, it was a fun time but very chaotic. While I was hosting my races, there were other sessions that went up in hosted with different cars around the service, including other NASCAR-type vehicles and I think I even saw one with the Ind圜ar Dallara IR-18. It races like Daytona, Talladega or iRacing Superspeedway would if you just condensed them. One of my contacts at iRacing had a great saying for this track – “Daytona in a can”. I set up two servers and hosted fields of 40 cars in the NASCAR NEXT Gen. In two early morning sessions on Friday, some of the iRacing faithful were chomping at the bit to get to try out the new configuration. Speaking of NDM, a slew of dirt cars, such as the Sprint Car, Late Model and Modified, were all updated to have the NDM features.
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The New Damage Model was both updated to include engine damages once again, plus other damage-related items listed below. It was rumored that there might be a track cut penalty for racing below the red and white striped line, but that also isn’t included, despite the rule being enforced in NASCAR.īesides the Atlanta update, which I’ll get into next, there were a few more details included in Friday’s patch. The lights around the track are just for show, as just like the previous build, they do not turn on. The new Atlanta on iRacing does not have lights.